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Required skills
  • 3+ years of professional experience within the 3D character creation field;
  • Ability to create full-stack (modeling, texturing, shading) real-time 3D character assets of high visual quality following industry standard workflows;
  • Be well-versed in the creation of both high-end real time assets, as well as mobile art assets;
  • Possess basic knowledge and work experience with character rigging and animation;
  • Experience with Unreal Engine 4;
  • Full-working proficiency and fluency in English (ability to discuss work-related tasks verbally and in written form) preferred;
  • Experience working with Blender is preferred.
Responsibilities
  • Creating artwork centered around stylized and semi-realistic characters to create engaging real-time game experiences;
  • Helping deliver high-end (AAA) production quality for mobile platforms, and pushing the limits for what is possible to achieve in both arenas;
  • Shaping and building the visual style of games.
We offer
  • 20 working days of paid vacation per year;
  • Official holidays of Ukraine – days off;
  • Modern equipment for work;
  • Corporate events;
  • External and internal training: conferences, professional events, courses, TechTalks;
  • English speaking club.
Project description

PortalOne is a hybrid games company that combines game and live shows to give users a more engaging games experience, with stunning visuals and next level interactivity. The product combines casual gaming with a AAA visual style.

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