Cloud

Hybrid Games Platform

Scroll to
learn more
Hybrid Games Platform
Case Study – Hybrid Games Platform
Overview

Overview

А platform for the new generation games mixed with live shows embedded directly inside the games.

This mobile-first content gives users a more engaging games experience, with stunning visuals and enhanced interactivity, while allowing users to contest for prizes.

Challenge

Challenge

The challenge was maintaining and developing a set of backend services that the mobile game client uses for the general player base: the VR game client for studio recordings and an internal dashboard for managing the game and scheduling shows.

Solution

  • Based on the game design, new functionality was developed, and existing functionality was maintained for various backend services.
  • The research and study of client-server communication performance was conducted, and several optimizations were applied to make the application run faster and transfer less data.
  • Parts of the tools needed for analytics and load-testing solutions were created.
  • External services for sending emails, push notifications, and payments have been integrated.
Result

Result

A fully functional set of backend services that enable multiple client-side gaming applications. This includes a working client-side mobile application behaving according to the game design and other contracts between the client and the server, including for a studio VR game application.

Technologies

AWS
Doker
GCP
Kubernetes
Node.JS
TypeScript
AWS LAMBDA
AWS CLOUDFRONT
AWS CDK
AWS CLOUD FORMATION
AWS SIMPLE QUEUE SERVICE
AWS LAMBDA@EDGE
DYNAMODB
REDIS
FASTIFY
GKE
JEST
PLAYFAB
What’s your IT challenge?
enter your Name and Surname
enter your Email
describe your question